Event
Surprise Event! 🎉 Thanks to all the new players that joined Project Duck recently. To celebrate the huge boost in players, we're hosting a gear catch-up event starting applied immediately after this patch. Event runs until May 18, 2020 11:59 PST.
- Garnet and Garnet Fragments drop rate x2
- Pillowsheep Stuffing Daidalos drop rate x2
- Daidalos HC drop rate x2
- Black Dragon Nest HC drop rate x2 (except Vahrcoins)
- Black Dragon Memoria drop rate x2
- Red Dragon Memoria drop rate x4
- RDNHC and VC Wrath and Scale drop rate x2
PvE Content
- Kylie's shop has been reorganized
- Kylie no longer sells useless items
Red Dragon Nest HC/VC
- Critical resistance halved
New Character Process
- New characters no longer spawn with a Level-Up Box
- New characters now spawn with the Duckling Starter Bag which contains the following items:
- Storage Expansion
- Inventory Expansion
- CoolCat
- Corrupt Velskud Spirit
- Costume Pouch
- Costume Accessory Pouch
- Flaming Wings
- Crest Expansion
- Talisman Expansion
- Dual Skill Scroll
- Dual Crest Scroll
- Skill-up Crest
- Book of Unlimited Unlearning
- Dreamy Revival Scroll x10
- Portable Storage Kit
- Class Change Scroll
PvE Class Balancing Wave 18b
Class balancing is an ongoing process in Project Duck. To view the full change log, please click here
/\c76\Dark Avenger
[Grave Slash] 2786% --> 3343%
[Dark Stinger] 6174% --> 7408%
[Vengeance Storm] 10360% --> 12432%
[Fatal Impact] 14656% --> 15388%
/\c30\Warden
[Magic Arrow] 429% --> 514%
[Frag Arrow] 556% --> 667%
[Swift Shot] 733% --> 806%
[Rapid Shot] 530% --> 583%
[Hawk Ballista] 20485% --> 22533%
[Stunning Shot] 16s --> 14s
[Class Mastery II] 5% Magic Damage --> 15% Magic Damage
[Cannonade] 1824% --> 2006%
/\c59\Spirit Dancer
[Crushing Hammer] 21771% --> 20682%
[Whirling Dervishes] 1177% --> 1059%; 2750% --> 2475%
[Abolisher] 6027% --> 5424%
[Praetor] 14436% --> 13714%
/\c89\Oracle Elder
[Sharp Hurricane] 4217% --> 3795%
[Flash Tempest] 18787% → 20666%
[Rising Gust] 6133% → 6746%
[Twister] 5222% → 5483%
/\c74\Valkyrie
[Flag Shine] 15s --> 8s; 800%/8000% --> 500%/5000%
[Piercing Spikes] 1705% --> 1875%
/\c99\Vena Plaga
[Manic] 9004% --> 10005%
[Lonely Cloud] 9200% --> 10223%
[Dissembler] 12771% --> 14190%
[Grudge] 14215% --> 15795%
[Infection] 14256% --> 15840%
[Flow Down] 5611% --> 6235%
[Sacrifice] 19575% --> 21750%
[Subconscious] 7195% --> 7995%
[Blood Shot] 6966% --> 7740%
[Thorn of Reproof] 8302% --> 9225%
[Fatalism] 5186% --> 5763%
[Class Mastery II] 25% Physical Damage --> 15% Physical Damage
[Class Mastery III] Corrupt Skill Bonus 30% --> 25%; Thorn Skill Bonus 50% --> 40%
[Vena Plaga Transformation] 10% Dark Elemental --> 0% Dark Elemental
/\c97\Lustre
[Countdown] 50s --> 40s
[Class Mastery II] 15% Magic Attack --> 25% Magic Attack
Project Flow
Project Flow is a series of class gameplay improvements/smoothing to PvE. See background info and all changes here
/\c41\Guardian
[Justice Crash EX] Launch height increased, overall airtime remains the same
Misc and Bugfixes
- [Lunar Knight]'s [Moonblader] is no longer piss yellow color
- [Lunar Knight]'s [Moon Blade Dance CM3] final blade now properly aligns with terrain like the rest of the blades
- Brutal Frost Talisman no longer grants abnormal amounts of VIT on third stat roll
- Attempt #2 at fixing crashes on certain classes in BDNM/BDNHC
- Prepping files for Priest rework
- Launcher's should now be able to TUMBLE PROPERLY