D/N - Joorji: I think we need some new paint over the boring game
- Every class name is changed to better match their identity
- Overhaul in UI
- Weapon names
- Skill verbiage
- and more!
[PvE] Class Balancing
D/N- Kozima: Apparently all I do is nerf, so i'm here to buff now :zeke:
Tired of it not deleting bars
[COUUUUUP] 5163% --> 60000%; 25% per 1% down --> 50% per 1% down, CD 3s
[Courageous Shout] 5s --> 1s
Just a smol adjustment to make rotations a little smoother
- Name changed from [Lunar Knight] to [Moon Astronaut]
- [Awakened Eclipse] Cooldown reduced from 9s --> 7s
- [Moon Blade Dance EX] 10000% per hit
- [Moon Blade Dance EX] can now hold right click to combo into another MBDEX
Suprise! New barb rework
- [Ultimate Circle Swing] Can now continually swing
- [Ultimate Circle Swing] 3548%-->20069%
- [Devastating Howl] damage 100x, 5s CD
LEFT CLICK, RIGHT CLICK, LEFT CLICK
[Crash Mode] 5265% --> 52650%, 3686% --> 36860, 263% --> 2630%
[Devastating Howl] damage 100x, 5s CD
[Nightmare Fatal Impact] 14658% --> 100000%, 2.5s CD
[Windforce] 33000% --> 300000%, 10 bubbles --> 1 bubble
/\c30\Purple Kiting Baby
Small adjustment to try and fix the damage spread
[Fatal Guided Missiles] 1300% --> 12100%
It's not really an ultimate skill so....
[Nature's Rage] 26200% --> 150000%
[Spirit Boost] 180s, 10s CD
/\c32\Get Ready to Fly!
You gotta really fall like you mean it
[Falling Star] 15695% --> 100000%
[Spirit Boost] 180s, 10s CD
[Main skills while transformed] no CD
[Summon Meteor] damage 10x, 3s CD
[Frost Chaos] 40% --> 600%, 1s CD
[Nine Tail Laser] 3 CTC --> 20 CTC
[Gravity Well] 2.5s CD, damage 10x
[Contract skills] no longer require bubbles, damage 10x
The other tank classes are dealing DPS that puts them squarely in the support-DPS role.
Guardian, meanwhile, literally does less than half of a common DPS. It also doesn't bring too much to the party besides the common tank capabilities, so we're looking to give it a nice boost in damage and some more party utility, as well as opening up more gameplay variety.
Note that we're still planning on giving Guardian a total overhaul, but in the meantime, this should do
- [Justice Crash] Launch damage increased from 50% --> 100%
- [Awakened Armor Break] Now generates 1 Guardian Grace upon striking an enemy
- [Divine Ascension] Damage increased from 4,500% --> 5,850%
- [Divine Ascension] Can now be used immediately after casting [Stance of Faith]
- [Awakened Passive Divine Barrier] No longer reduces the cooldown of [Thrust Force] by 50%, now reduces the cooldown of [Justice Crash] by 50% for the duration of [Heart of Glory].
- [Elemental Aura] 10% elemental attack self-buff is now also a party aura
- [Conviction Aura] Removed the 10% elemental defense party and self aura
- [Heart of Glory] Grants 500% STR/VIT
- [Heart of Glory] Duration set to 999 seconds.
Inspired by DBZ
- [Sunshine Spark] 6420% --> 69420%
PEW PWE PE PWE WPE WP PEW PW EP WEP WPE WPE PW EPEW
- [Summon Shadow] Duration 999 seconds
- [Abyss Strike] 1100% --> 6969%
[Rain of Death] 1.5s, 15 CTC
Apparently this class is useless. Have some buff's.
- [Lethal Torture] Damage increased from 8,165% --> 81,690%
- [Lethal Torture] animation shortened
- All resettable skills are now replaced with lethal torture
- [Bleed Phantom Transformation] cooldown set to 1 second
- [Shadow Overdrive] can now be inputted infinitely
- [Shadow Overdrive] 1419% -->10420%
Now its name no longer matches. O well sue me.
- [Backflip Pierce] Damage increased from 441% --> 4420%
It wasn't good enough, we nerfed plaga too hard. Now the name doesn't match on this one either. Sue me
- [Sacrifice] Damage increased from 32625% --> 242069%
I've heard that this class is one button. We feel thats not true. Now a one button class.
- [Rock Fist] Cooldown set to 4 seconds
- [Rock Fist] Damage increased from 3500% --> 35000%
/\c96\IT DIDNT CRIT
Now critting wont matter :^).
- [Intense Shock] Damage increased from 10000% --> 100000%
- [Intense Shock] Damage increased from 20000% --> 200000%
All Other Classes
Because im biased
- Physical/Magical class mastery increased by 10x
[PvE] Project Flow
- [Divine Vengeance] and [Divine Vengeance Instant] endlag reduced
- Added tiers to clarify gear strength to crests and talismans
- [Divine Ascension EXi]'s projectile now does proper damage (was doing 1 hit of 20%, fixed to do 5 hits of 20% each)
- Missing boss voice lines have been re-added to [Red Dragon Nest (All Variants)]
- [Skitzovania]'s environmental color mapping has been fixed to the correct values
- [Sleepy Lizard Nest], [Sandpit Nest], [Speedwagon Nest], [Crystal Point Nest], [Clown Fiesta Nest Hardcore], [Waterfall Nest], [Arendel Trial Nest] have had their drops removed and gold drops removed because fuck you
- [Pebbles] no longer randomly hurls insults at you
- [Archbishop Nest] was a bad idea
- [Red Dragon Nest Hardcore] and [Red Dragon Nest Vahrcore] have been stricken by COVID-19. We have brought in the substitute nest [Speedwagon Nest]