PvE Class Balancing Wave 16a

/\c55\Dark Summoner

DS is still strong, but the limited numbers we have show room for improvement

[Shadow Euphoria] Magic attack increase 5% --> 15%

/\c99\Vena Plaga

VP still sees top dps in rdn parties sometimes, but its average dps could be higher

[Vena Plaga] Dark Element attack increase 0% --> 10%
[Class Mastery II] Physical attack increase 15% --> 25%

/\c56\Soul Eater

Class brings enough to the party that its damage should not be this high. Flow is in this patch as well.

[Class Mastery] Additional damage 20% --> 10%

/\c15\ Acrobat

Party buffs are OP, stacking them is OP

[Spirit Boost] 18s --> 15s

/\c18\Mystic

Party buffs are OP, stacking them is OP

[Fast Forward] 15s --> 12s

Project Flow

Project Flow is a series of class gameplay improvements/smoothing to PvE. See background info and all changes here

/\c56\Soul Eater

[Soul Breath] CM3 Faster
[Puppet] Reduced lockout
[Phantom Avenger] Reduced lockout/Camera lock
[Dragon Bite] Reduced lockout/Camera lock
[Unholy Ground] Reduced end lag
[Chain Claw] Reduced end lag/Camera Lock
[Begrudge] Reduced end lag
[Rampage Claw] Removed Camera Lock/Reduced end lag
[Summon Totem] Reduced lockout
[Soul Shriek CM3] Removed Camera Lock
[Awakened Beast Spirit/Beast Spirit Instant] Reduced end lag
[Spirit Snakes] Reduced lockout
[Ghost Gate] Reduced lockout
[Awakened Specter of Torment] Faster Input
[Soul Liberation] Removed Camera Lock/ Reduced end lag

/\c51\Physician

[Awaken Toxic Spill] Removed end lag to match old EX Toxic Spill flow
[Poison Strike] endlag increased so as to not cancel the final hit

PvP Class Balancing

/\c14\Sharpshooter

[Guided Missiles] Added 10 frames of hit lag to projectile (like Stalker EX).

/\c30\Warden

[Guided Missiles EX] Added 10 frames of hit lag to projectile (like Stalker EX).

/\c80\Hunter

  • [Flamingo] SAb changed from 200*2+100+50*2 to 100+150*2+100*2
  • [Deluge Bolt] SAb reduced from 120*5 to 80*5, cooldown increased from 12 to 15 seconds.
  • [Freeze Trap] max freeze duration decreased from 4 to 3 seconds.

/\c81\Silver Hunter

  • [Enhanced Freeze Trap] max freeze duration decreased from 6 to 4.5 seconds.
  • [Moment Evasion] cooldown increased from 15 to 30 seconds.

/\c20\Paladin

  • [Goddess Relic] Tumble useability timing changed from frame 80 to 90.

/\c42\Crusader

  • [Goddess Relic EX] Tumble useability timing changed from frame 80 to 90.

/\c57\Dancer

  • [Abolisher] Flow removed from PVP
  • [Abolisher] camera lock changed to skill lock.
  • [Illusive Gaze] iframe nerfed from 110 frames to 60.
  • [General Dawnblade] Tumble useability timing changed from frame 40 to frame 100.
  • [General Dawnblade] skill lock added to last hit.
  • [General Dawnblade] cooldown changed from 28 to 25 seconds.
  • [Mist Caper] max cooldown changed from 10s to 14s
  • [Illusion Dance] Final Damage increase changed from 30% to 20%.
  • [Windcall Twirl] Final Damage increase changed from 30% to 20%.
  • [Dusk Hunter] Camera Lock added on 2nd hit
  • [Whirling Dervishes] cooldown changed from 17 to 25 seconds.

/\c59\Spirit Dancer

  • [Sting] changed to give 35% damage buff for GDb/Praetor on hit, not 90% crit.
    Note: Description says 35% crit instead for now.
  • [Sting] Cooldown changed from 15 to 20 sec.
  • [Sting] buff duration increased from 10 to 12 seconds.
  • Added Left Click attack to [Sting] to use end atk for less damage.
  • [Stalker EX] SAb nerfed from 400 to 300.
  • [Abolisher EX] Flow removed from PVP
  • [Abolisher EX] camera lock changed to skill lock.
  • [Dusk Hunter EX] camera lock added to projectile shot, projectile and effects made more accurate.
  • [General Dawnblade EX] Tumble useability timing changed from frame 40 to frame 100.
  • [General Dawnblade EX] skill lock added to last hits.

/\c73\Dragoon [Bug Fix]

  • [Awakened Hornet’s Touch] disabled in PVP (uses regular version)

/\c74\Valkyrie [Bug Fix]

  • [Awakened Double Somersault] disabled in PVP (uses regular version)

PvE Progression Adjustments

Daidalos Nest Hardcore

HP also nerfed by 15%
Old New
Steve Fiend Coupon 0 1
Gold 5000 3500

Third Core Nest

Old New
Clear Count 3 5
Dark Stone 60% chance Removed
Garnet 0 5
Kavasnacks 15 0
Gold 0 1000

Black Dragon Memoria I ~ III

Old New
Kavasnacks 20 0
Slayer Points 100 150
Gold 0 1000

Arendel Trial Nest

Old New
Parchments/Stage 2 4
Magic Grade Talismans 1 0

Zeke's Shop Adjustments

  • Dark Stone added to Crystal Point Shop for 500 CP

Final Damage

  • Final damage on Ardent crests increased from 264 --> 281
  • Final damage cap increased from 4,520 --> 5,767
  • Final damage rates on Ardent crests increased from 1 in 10,000 to 1 in 5,000
  • Ardent crests with 3rd FD now have a "(Heroic)" suffix
Boku wa heero ni naritai!

UI-String Adjustments

More fixes to stuff in #temp-ui-report. Please continue to report them as we run into more issues. I'll note some bigger changes below
  • Shinobi skills renamed/fixed to the same localization
  • Machina skill description fixes
  • Ray Mechanic skill description fixes
  • Dragoon skill description fixes
  • Knightess skill description fixes

Miscellaneous Changes

  • Title screen logo changed to Project Duck.
  • Velskud spirit stats updated to match other spirits.
  • Removed even more unused items from cash shop packages
  • Removed Skill Up Crest from cash shop (available via GM.X)
  • Colorized death screen added to lower quality settings (used to only work on high settings)

Resolved Bugs

  • Gerrant skill crest is now tradeable.
  • Anniversary shop is back at Kylie until the end of the month.
  • Ultimate Ardent talisman is now back in Zeke's Item Exchange shop.
  • Fixed an issue where circumstances allow for Alchemist [Slime Shakes] CDR to be applied twice
  • Lencea's should now see Twilight Luna weapons in the crafting menu (sorry!)
  • Fixed an issue where previous patch buff to Chaos Mage's [Gravity Well] did not apply
  • Fixed an issue where Ruina's [Exploding Palm EX] would hit more than once.