Smaller patch featuring some balancing, flow, bugfixes, and preparing for new costumes.

Project Flow

Project Flow is a series of class gameplay improvements/smoothing to PvE. See background info and all changes here

/\c15\Acrobat

[Spirit Acceleration] lockout reduced
[Spirit Boost] lockout reduced

/\c31\Tempest

Air Current versions are also affected

[Double Somersault CM3] lockout reduced
[Marionette EX] camera lock removed
[Furious Winds EX] camera lock removed
[Hurricane Dance EX] can now use [Untouchable] during windup
[Hurricane Uppercut] lockout reduced, can use [Untouchable] earlier
[Punch Smash] lockout reduced, can use [Untouchable] earlier

/\c32\Windwalker

Air current versions are also affected

[Blooming Kick EX] camera lock removed
[Cyclone Kick EX] camera resistance/lock reduced/removed, can cancel out earlier, lockout reduced
[Cyclone Kick INS] camera lock removed
[Spirit Boost] lockout reduced
[Falling Star] charging time reduced, landing lockout reduced
[Swift Attack] lockout reduced
[Showtime] lockout reduced
[Flash Kick] lockout reduced

/\c55\Dark Summoner

Also includes some Soul Eater branch skills just in case you use those

[Despair Needle] faster CM3 activation
[Phantom Avenger] reduced end lag
[Beast Spirit] reduced end lag
[Summon Puppet] reduced end lag
[Hands of Vengeance] reduced end lag
[Phantom Claw] faster inputs
[Chaos Formation] reduced end lag
[Rampage Claw]
reduced end lag
[Chain Claw] reduced end lag

Class Balancing Wave 14

This time, we continued to focus primarily on buffing what is weak, but also nerfing a couple classes that are too strong. Please let us know your feedback as we continue to improve upon the game balance

/\c32\Windwalker

[Falling Star] 6719% → 7726% (Showtime/Awakened/CM3 variants increased accordingly)
[Showtime] 75s → 60s
[Class Mastery III] skill enhance window 3s → 5s

/\c29\Sniper

Walking Target changed to be standardized with all other debuffs

[Arrow Barrage] 866% → 736%
[Windforce] 32000% → 28800%
[Walking Target] 30% → 20% damage amplification

/\c35\Saleana

People who are using the activation chance skill crest for Burning Hand should probably switch...

[Burning Hand] trigger chance 20% → 100%, damage +50% → 5%
[Fireball] 3450% → 3105%
[Flame Burst] 4509% → 4058%
[Hotrod] 2831% → 2598%

/\c87\Ray Mechanic

[(Ride) Dash] 8809% → 9249%
[(Ride) Land Crash] 11552% → 12707%
[(Ride) Bombardment] 48268% → 50682%
[(Ride) Whirlwind] 30855% → 35482%
[(Ride) Crashing Charge] 23365% → 25701%
[(Ride)Shoulder Crash] 11288% → 12416%

/\c55\Dark Summoner

[Phantom’s Rage] 150% → 1286%
[Unholy Ground] 203% → 2000%
[Chain Claw] 3599% → 4018%
[Rampage Claw] 5888% → 7065%
[Hands of Vengeance] 4849% → 5818%
[Phantom Claw] 1930% → 2509%
[Phantom Avenger] 9568% → 1250%
[Shattering Hand] 12108% → 13924%
[Chaos] 7554% → 8753%
[Shadow Euphoria]

  • Now grants 0% → 25% magic damage when active
  • Duration 10s → 20s
  • Healing 1% of max HP→ 0.4% of max HP
  • Cooldown 90s → 65s

/\c56\Soul Eater

[Soul Shriek] 1601% → 1921%
[Ghost Gate] 317% → 412%
[Spirit Snake] 747% → 896%
[Beast Spirit] 6561% → 7872%

/\c74\Valkyrie

[Class Mastery I] no longer grants 20% magic attack for 2 seconds after landing an attack
[Class Mastery II] now grants 20% magic attack permanently

/\c93\Avalanche

Mostly a bugfix, but turns out to be a buff so...

[Lance Mastery] added 10% magic damage (it was not there before)

/\c99\Vena Plaga

[Projection] 30% → 15% dark elemental attack
[Vena Plaga Transformation] 20% → 10% dark elemental attack
[Manic] 10005% → 9004%
[Lonely Cloud] 10223% → 9200%
[Dissembler] 14190% → 12771%
[Grudge] 15795% → 14215%
[Infection] 15840% → 14256%
[Flow Down] 6235% → 5611%
[Sacrifice] 21750% → 19575%
[Subconscious] 7995% → 7195%
[Blood Shot] 7740% → 6966%
[Thorn of Reproof] 9225% → 8302%
[Fatalism] 5763% → 5186%

Bugfixes and Miscellaneous

  • [Blessing of Light], [Blessing of Strikes], [Protection Shell], skill descriptions should now state the correct amount of stats and duration
  • [Defensio] skill descriptions should no longer be a jumbled mess
  • Imported a ton of missing costumes from NA and Korea. Will be available soon!