Black Mara mini-rework, extra cosmetics, and quality of life changes. We also came with some much needed changes to visibility to certain buffs and cure ranges.
Class Changes
/\c14\Sharpshooter
[Walking Target] damage taken debuff is increased to 20% at all levels (from scaling up to 20% at level 4)
/\c43\Saint
[Awakened Grand Sigil]'s cure range now matches [Cure Relic EX]'s range
/\c69\Abyss Walker
[Awakened Dark Conviction] no longer detonates when you use [Night Burst] or [Night Burst Instant]
/\c85\Black Mara
Long awaited A/B change is finally here. It only took a single afternoon of thought (kinda, I've mulled it over a couple times and finally thought of a good way to do it)
[Complete Darkness]
- Duration increased: 600s --> 900s
- Cooldown reduced: 9s --> 5s
[Black Strike]
- Hit registration improved
- NEW: S-Input version changed animation to slightly move forward spinning your scythe around you
[Deadly Smoke] --> [Agonal Shadow]
- No longer turn into a wisp of smoke shooting homing darkness
- No longer an iframe
- NEW: Swing your scythe forward before lifting into the air corrupting the space around you with scythe energy
- Damage increased: 24000% --> 38875%
[Black Mara] cooldown increased: 3s --> 12s
[Class Mastery] no longer grants Enhanced Contract when [Ebony Spark] or [Insult] hits enemies
[Entropy A]
- No longer grants an iframe for 1s when [Black Strike] is cast
- NEW: Gain Enhanced Contract when [Insult] or [Ebony Spark] hits enemies
[Entropy B] additionally grants Enhanced Main Skills and [Agonal Shadow] 45% more damage
Cosmetics
- Added HF Gauntlet as a recolor of the Frozen Darkness Gauntlet
- Added version of DA hair that doesn't recolor the horns
Misc
- Added a Cancel Autologin button to the initial loading screen
- Fixed a bug where Dark Avenger's [Class Mastery III] did not state that [Piercing Crescent]'s duration is increased and fixed some spelling/grammar issues
- [Cure Relic], [Cure Relic EX], and [Awakened Grand Sigil], and [Pulse Ring] now have cure indicator (like LF and Phys)
- [Pulse Ring] now has a more visible effect to party
- Added critical rate tracker for skill spread
- Base class buffs now have a range ring when cast
Bugfixes
- Fixed a bug where Transforming into Black Mara without holding S would zoom past enemies instead of stopping upon contact with enemies
- Fixed a bug where Abyss Walker's [Awakened Dark Conviction] did less damage if you detonated it with [Night Burst] instead of pressing [Awakened Dark Conviction] again
- Updated Black Mara's [Class Mastery II] to fix some text color issues
- Fixed a bug where Warden's [Class Mastery II] description had part of the text in the wrong color
- Attempted to improve reliability of Soul Eater's [Soul Liberate] (cast time will increase slightly as a result though)