Project Flow
Project Flow is a series of class gameplay improvements/smoothing to PvE. See background info and all changes here
/\c23\Gladiator
[Hacking Stance EX] right click animation lockout reduced
/\c95\Launcher
[Elbow Attack] & [Body Check] reduced end lag
Class Balancing Wave 14
small mini patch to roll out some stuff from test server
/\c23\Gladiator
[Coup de Grace CM3] now deals increased damage based on enemy HP. For every 1% HP the boss has, [Coup de Grace CM3] deals additional 15% damage. Effective from 100% to 50% of enemy HP
[Hyper Drive]
- Now has functionality using [Special Attack] button. Click the [Special Attack] button after casting [Hyper Drive] to unleash a flurry of slashes upon the target.
- Deals damage based on how many “drives” of [Hyper Drive] was casted.
- Example: Immediately using right click will deal 23,049%, dashing once then right click will deal 17,286%
- Cooldown 20s → 15s
tl;dr:
- Hyper Drive now requires you to left or right click at the start and after every dash
- Left click to dash
- Right click to end Hyper Drive and unleash a flurry of slashes
- Upon casting the skill you will take a "ready" position can be held as long as you want until you use Left click or Right click
[Coup de Grace]
- Additional 16% → 25% damage based on boss HP
- Range adjusted from 60% to 0% → 50% to 0%
[Eclipse] cooldown 9s → 5s
unawakened version btw
/\c74\Valkyrie
[Class Mastery II] 25% → 30% light elemental damage