New equalized dungeon released for all levels of players. The highlight I'd say is the Vestiges that will drop here. Note: All classes will be able to redeem and equip these now :) - Altair
Trailer
Dev update: DO NOT ENTER THE ONE IN DAREDEVIL FAIRE, USE THE ONE IN GARDEN. DDF DOES NOT HAVE DROPS/WORK
Properties
Party Size: 1 Entry Limit: 2 Max Revives: 3 Stats: Equalized
Drops - 1st Chest
Item
Quantity
Twilight Fragment
1
Luna Fragment
1
Gold Pouch
1
Memory of Roy
3
Zakad's Crystal
3
Lava Sparks
5
Drops - Final Chest
Item
Quantity
Gold Pouch
2
Memory Fragment
1 (50%) (Final Chest)
Memory of Roy
3
Zakad's Crystal
3
Lava Sparks
5
Modified NPCs
Fixing some old values in GM.X that should've been lowered a long time ago. Premium Benefit is currently unobtainable for new players since Arendel Trial Nest was disabled. It also should not cost 14,000 gold for you to change classes... As for Overlord Zeke, the current Crystal Point shop prices were too high which made end game content unfavorable. It's bad enough to the point where it's more beneficial to run Volcano Nest if you wanted to grind Memory of Roy and Zakad Crystals instead of Typhoon Krag Nest or Desert Dragon Nest. We're bringing power back into the shop to make players actually grind the content that was made for them. The Illusive Burst Shop costs were also way too high. We got feedback from players, and we adjusted the numbers to lower the runs required to upgrade your equipment. Side note: we are aware that Daidalos Nest Hardcore does need adjustments to be relevant as well.
GM.X
Item
Old Cost
New Cost
Premium Benefit
10000
5000
Legend Weapon Tuner
10000
5000
Overlord Zeke
Crystalis Venture Shop
Item
Old Cost
New Cost
Red Dragon Wrath
3000
2000
Red Dragon Scale
2000
1500
Memory of Roy
250
125
Zakad Crystal
250
125
Enhancement Voucher
500
250
Talisman Voucher
500
250
Legend Weapon Tuner
N/A
1000
Vahrein
500
250
Illusive Burst Shop
Item
Old Cost
New Cost
Sunbathed Dawnburst
1700
1000
Fired Dawnburst
2000
1300
Ignited Dawnburst
2300
1600
Crystalline Lunarburst
1500
600
Transparent Lunarburst
1000
400
Translucent Lunarburst
500
200
Revamp Exchange Shop
Item
Old Cost
New Cost
10x Superb Diamond
N/A
1 Garnet
PvE Class Balancing Wave 11
Finally, a bigger patch to adjust more of the outliers of the DPS scale. Overpowered classes getting nerfed. Underpowered classes getting buffed.
Unified Skills
The game doesn't let us level up our Unified Skills. So we just said fuck the game, and decided to buff up the ones that everyone typically uses to the original values that they used to have
[Max HP Boost] 0.2% → 5%
[Final Damage Boost] 0.1% → 2%
[Ultimate Skill Cooldown Boost] 1% → 10%
/\c81\Silver Hunter
[Deluge Bolt] 1,042% → 1,356%
[Razor Wind] 7,366% → 8,839
[Tornado Shot] 9,280% → 10,208%
/\c35\Saleana
[Hotrod] 3,145% → 2,831%
/\c37\Smasher
[Shockwave] cooldown now 11 seconds
[Laser Cutter] cooldown now 11 seconds
[Linear Ray] cooldown now 11 seconds
[Class Mastery II] 15% → 30% (skill description was broken; it read 25% but only gave 15%)
[Laser Cutter] coefficients adjusted
Laser Cutter isn't adjusted yet. Will be done in future hotfix
/\c49\Alchemist
[Slime Shake] no longer costs bubbles
/\c51\Physician
[Poison Strike] 16,750% → 20,938%
[Toxic Spill] 2,026% → 2,431%
[Poison Pop] 2,533% → 3,344
/\c57\Dancer
[Dance of Ecstasy] passive dances all share cooldown (should bugfix dance 2 not happening sometimes)
[Class Mastery II] No longer reduces cooldown of counter flare by 2 seconds
[Heat Up] No longer increases bubble cost of [Rising Horn], [Iron Lance], [Bang and Junk], and [Land Crush] by 1
/\c95\Launcher
[Shoulder Crash] cooldown: 10 seconds → 9 seconds
Project Flow
Project Flow is a series of class gameplay improvements/smoothing to PvE These changes are not intended to effect PvP. If you notice any changes to these classes in PvP, please notify staff in #report in Discord! See background info and all changes here
[Arendel Trial Nest] is now fixed up and ready to explore. Gold amounts will be decided in the next patch and implemented to ATN
Attempt to fix [Soul Breaker] ground casting while in air
Attempt to fix [Bleed Phantom] not fully resetting cooldowns and not giving [Madness] all 3 CTC stacks
Attempt to fix [Madness] not properly dealing damage
Attempt to fix [Passaway] shuriken not properly dealing damage
Impenetrable Defense title added and distributed to previous event winners
Fixed description issue on Courageous Shout for Gladiator in PvP
Fixed description issue with Resentment for Mercenary in PvP
[Aerial Block] learning issue (PvP)
Can now teleport to [Overlord Zeke]
Attempt to fix [Force Shield] PvP bug lowering damage output of player
Miscellaneous
Money currency such as Kavasnacks, flame trinkets, and Vahrein (Exception: Raid Content) have been phased out. Instead, the end of the dungeon or nest will reward the player with gold.
Removed Daredevil Faire from Skitzovania
Fixed last chest / lava spark drops in Vein of Sorrow.